The Great Beastly Mods (
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dragoncalled2016-12-02 02:48 pm
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Welcome, New Scions! Sure is Cold...

New arrivals: The dream you wake from is an unsettling one that feels like a memory. It sits out of place and too far forward in your mind, yet feels as real and clear as any other could be. It's the shadow of a massive creature blocking out the sun, skyline, or similar entity. A roar that shakes you to the core and and a feeling of dread and loss weighing heavy on you. Whatever the feeling or vision that comes across, it brings with it a sense that your world is no more. A voice, reassuring and almost motherly in nature urges you gently to wake from your sleep. Rise from the ashes, little one, The voice calls in a whisper of wind and crackling fire, There is need of you, yet. As the voice fades and the world of the waking returns to you, you are greeted with the sounds of faint bustling and the bounce of wooden wheels on stone or the sight of Upper Nuren's winding streets and open squares. A cloud passes by slowly near one of the stone pathway ledges and the sounds of nearby Touched and Remnants at work or leisure filter through the calm, cool air. Whatever you had previously been wearing or carrying has been replaced. You might now find yourself garbed in a cloth tunic, pants or shorts, robe, dress or skirt, and sandals or boots if you wore clothing. A sash around your shoulders or a belt at your waist contains a small but weighted purse of gold coins, enough to acquire some materials, new clothing or food from the market and craftsmen in the city. Current Scions: With the temperature and weather taking such a drastic turn into winter, there are some acclimation issues to be expected. There is the normal scramble for warmer clothing, heating charms, and making certain the stores are full enough for the winter. However, it seems an illness is also spreading with the cooler weather. The citizens of Nuren assure the Scions this is nothing new and nothing to concern themselves over, however it can be noted that this particular strain of the cold seems to be targeting Scions. It's possible they are more susceptible because of their newness to Osaaru and they haven't built up an immunity. There are a few Scholars that suggest this particular bug is drawn in by magic. Infected Scions may experience a spike in magic that is somewhat uncontrollable. Ever sneezed flames? Or whatever your element is. It may be advisable to take cover in your caves to avoid causing damage to those around you. Or don't. Whatever you do, the illness should pass in a few days. |
After waking, a pull starts from within your chest, growing stronger with each passing moment until it becomes the only focus. It tugs insistently once, then twice. A need to follow the pull curls around and through you, urging you toward a wide and torch lit staircase that leads down into the heart of the mountain. The steps are wide and sturdy, and the further down them you travel, the clearer the call becomes until you can almost hear it. At the bottom of the steps, the large cavern beneath the city is revealed. The floor beneath your feet is warm to the touch, and the magic in the air calms your mind and fills you with a strange sense of safety and peace. No magic or harm can be done within the cavern. The cavern's floor is covered in circles of runes carved into the stone that surround small depressions in varying sizes, from a coffee cup's rim to that of a small circular table. Some of the depressions contain dormant dragon eggs of various colors, shapes and sizes. The runes surrounding them glow faintly with a magical light. Only the Scion who is bonded to the dragon within the egg can pass the runes. |
Once you emerge from the cavern, the strange spell that fell over you fades. The bond between you and your egg or hatchling remains but your command of your own decisions and actions return and you are now free to explore, question and move about. The streets of Upper Nuren are sparsely populated with Remnants, Touched and other scions with their eggs or dragons. Questioning any of the citizens leads to a variety of answers. You are a Scion of the Great Beasts. You were brought to the city from the ashes of time and space by the Great Phoenix known as Benra and the Great Serpent known as Mouros. Pressing for more information will reveal that there are five Great Beasts. They are Benra the Phoenix, Chelba the Stone Giant, Renzu the Griffin, Mouros the Serpent, and Lysheu the Chimera. They are said to represent Mortality, Order, Knowledge, Time, and Chaos. You are in the great Mountain City known as Nuren, and its people are the last remaining vestige of civilization on this wild and dangerous planet. The Touched and the Remnants share an alliance and work together to keep the city protected and its citizens alive and fed. According to these citizens of Nuren, you are here to help them defend the city, unite the remaining races and restore balance to the elements. Soon after the first Scions awake, the city begins to buzz with the news and gossip that more scions have arrived. The curious and braver citizens make their way to Upper Nuren to get a look, and the rumors spread like wildfire through the city that Benra has come again. |
Although those rumors make their way to Outer Nuren, the citizens there show far less interest in making the long trek up to Upper Nuren. With winter finally setting in properly, the temperature is warmer near the water and the citizens of Outer Nuren would rather preserve their heat than travel up the mountain. The taverns fill with activity and warmth of those seeking evening entertainment and company. In the markets there is a push of people buying warm winter clothing and wood and charms to warm their persons and abodes. Many very skilled enchanters are taking advantage of the sudden turn in weather and the panicking of procrastinators to move a lot of inventory. |
When night settles on the city, the taverns, inns and squares fill with curious citizens hoping to meet the new Scions or catch a glimpse of the Scions they have already managed to glimpse a few times before. Food and hot drinks are offered freely, as well as blankets to guard against the cool night air. The night sky fills with beautiful displays of magic from the Fire, Light and Energy Mages, the Osaaru equivalent of fireworks, though far quieter. Several Scholars in bright and colorful robes can be found approaching the new scions and older ones alike, offering to tell them more about the city, Osaaru and the Great Beasts. Mages of similar garb guide scions to the cavern homes, and help where they can in making the scions more comfortable. Small comforts of food, pillows, decorative crafts and other small tokens are offered to visible Scions by the citizens of Nuren in hopes of earning their favor and friendship. |
Please direct Introduction questions to the Plotting Post Q&A As a Reminder: Bahemait is not one of the Great Beasts openly discussed or mentioned by the Citizens of Nuren who believe the Great Dragon is little more than an old legend. We would also like to emphasize that the Spirit energy within every resurrected character is required to use all magic in Osaaru, even that which is brought from their own world. The drain of powerful or excessive use of magic will lead to exhaustion. |