The Great Beastly Mods (
greatbeasts) wrote in
dragoncalled2016-11-05 09:55 am
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Welcome, New Scions.

New arrivals: The dream you wake from is an unsettling one that feels like a memory. It sits out of place and too far forward in your mind, yet feels as real and clear as any other could be. It's the shadow of a massive creature blocking out the sun, skyline, or similar entity. A roar that shakes you to the core and and a feeling of dread and loss weighing heavy on you. Whatever the feeling or vision that comes across, it brings with it a sense that your world is no more. A voice, reassuring and almost motherly in nature urges you gently to wake from your sleep. Rise from the ashes, little one, The voice calls in a whisper of wind and crackling fire, There is need of you, yet. As the voice fades and the world of the waking returns to you, you are greeted with the sounds of faint bustling and the bounce of wooden wheels on stone or the sight of Upper Nuren's winding streets and open squares. A cloud passes by slowly near one of the stone pathway ledges and the sounds of nearby Touched and Remnants at work or leisure filter through the calm, cool air. Whatever you had previously been wearing or carrying has been replaced. You might now find yourself garbed in a cloth tunic, pants or shorts, robe, dress or skirt, and sandals or boots if you wore clothing. A sash around your shoulders or a belt at your waist contains a small but weighted purse of gold coins, enough to acquire some materials, new clothing or food from the market and craftsmen in the city. Current Scions: Concern over the mild Winter has begun to spread through the city. The chill air should have come with the nearing end of the harvest, and so far the weather remains only pleasantly cool. The air barely passes the gentle cool of Autumn. Nuren's citizens are spreading rumors that mountaintop ice and snow have begun to thaw, causing mudslides in the mountains. The thaw has displaced the Ice and mountain creatures, leaving them irritable and unpredictable. The sailors mention that the Frozen Shore has also begun to melt, and the waters around the Frozen Shore and the mountain areas have grown treacherous and unseasonably cold. Throughout the city, activity springs to more vibrant life, with Scholars of the Cycle of Life and Scholars of Knowledge claiming that Benra has blessed the city again, bringing more Scions to help protect the great city. The rumors put the city's citizens into higher spirits, and music fills the cool air, spreading from Lower Nuren both up and down the mountain. |
After waking, a pull starts from within your chest, growing stronger with each passing moment until it becomes the only focus. It tugs insistently once, then twice. A need to follow the pull curls around and through you, urging you toward a wide and torch lit staircase that leads down into the heart of the mountain. The steps are wide and sturdy, and the further down them you travel, the clearer the call becomes until you can almost hear it. At the bottom of the steps, the large cavern beneath the city is revealed. The floor beneath your feet is warm to the touch, and the magic in the air calms your mind and fills you with a strange sense of safety and peace. No magic or harm can be done within the cavern. The cavern's floor is covered in circles of runes carved into the stone that surround small depressions in varying sizes, from a coffee cup's rim to that of a small circular table. Some of the depressions contain dormant dragon eggs of various colors, shapes and sizes. The runes surrounding them glow faintly with a magical light. Only the Scion who is bonded to the dragon within the egg can pass the runes. |
Once you emerge from the cavern, the strange spell that fell over you fades. The bond between you and your egg or hatchling remains but your command of your own decisions and actions return and you are now free to explore, question and move about. The streets of Upper Nuren are sparsely populated with Remnants, Touched and other scions with their eggs or dragons. Questioning any of the citizens leads to a variety of answers. You are a Scion of the Great Beasts. You were brought to the city from the ashes of time and space by the Great Phoenix known as Benra and the Great Serpent known as Mouros. Pressing for more information will reveal that there are five Great Beasts. They are Benra the Phoenix, Chelba the Stone Giant, Renzu the Griffin, Mouros the Serpent, and Lysheu the Chimera. They are said to represent Mortality, Order, Knowledge, Time and Chaos. You are in the great Mountain City known as Nuren, and its people are the last remaining vestige of civilization on this wild and dangerous planet. The Touched and the Remnants share an alliance and work together to keep the city protected and its citizens alive and fed. According to these citizens of Nuren, you are here to help them defend the city, unite the remaining races and restore balance to the elements. Soon after the first Scions awake, the city begins to buzz with the news and gossip that more scions have arrived. The curious and braver citizens make their way to Upper Nuren to get a look, and the rumors spread like wildfire through the city that Benra has come again. |
Although those rumors make their way to Outer Nuren, the citizens there show far less interest in making the long trek up to Upper Nuren. The unseasonably warm winter has done wonders for the fishing in the bay, and the docks are alive with intrepid fishermen and ship crews interested in making extra gold while the fishing is still good. The taverns fill with activity and the markets are livelier than ever in the hopes of selling more of their wares and merchandise before Winter's chill catches up with the passing seasons. |
When night settles on the city, the taverns, inns and squares fill with curious citizens hoping to meet the new Scions or catch a glimpse of the Scions they have already managed to glimpse a few times before. Food is offered freely, as well as blankets to guard against the cool night air. The night sky fills with beautiful displays of magic from the Fire, Light and Energy Mages, the Osaaru equivalent of fireworks, though far quieter. Several Scholars in bright and colorful robes can be found approaching the new scions and older ones alike, offering to tell them more about the city, Osaaru and the Great Beasts. Mages of similar garb guide scions to the cavern homes, and help where they can in making the scions more comfortable. Small comforts of food, pillows, decorative crafts and other small tokens are offered to visible Scions by the citizens of Nuren in hopes of earning their favor and friendship. |
Please direct Introduction questions to the Plotting Post Q&A As a Reminder: Bahemait is not one of the Great Beasts openly discussed or mentioned by the Citizens of Nuren who believe the Great Dragon is little more than an old legend. We would also like to emphasize that the Spirit energy within every resurrected character is required to use all magic in Osaaru, even that which is brought from their own world. The drain of powerful or excessive use of magic will lead to exhaustion. |
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It's going to take her a little bit to get used to it.
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"You sound like you don't exactly identify with them," she continues, trying to explain her logic in a side-steppy manner, "You sound more like a dragon than a human when you talk about them like that."
Now that's an amusing thought. She doesn't really know him all that well, but she can sort of imagine him as a SeaWing, like Tsunami - bossy and grumpy. She stifles a laugh at the thought and then waits expectantly for an answer.
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He answers fairly easily, not overly bothered by the question. While most of the time he considers himself human, occasionally he doesn't and it's mostly when he's looking down on humans as a whole.
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"You look like flesh and blood, just like the rest of them. What makes you different?"
Sorry for the intrusive questions.
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To answer her question, he draws a small knife from his belt, and lightly runs it across the palm of his hand. Gale squawks her displeasure of seeing Sync hurt himself, making him hush her softly. It bleeds only a little, but after a moment, the blood suddenly begins to glow softly and dissolves into a small magic cloud that disperses on the wind. "On Auldrant, humans are made of flesh and blood, along with various elemental energies. Unlike them, I'm only made of one kind that's entirely mimicking everything else, the flesh and blood included," Sync explains, putting the knife away.
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"So... you're actually made entirely of some sort of energy? Can you actually be hurt?" She bites back some rather more intrusive questions. As much as she'd like to ask them, it wouldn't really help anything.
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"I can still be hurt. I still feel pain and all that when something manages to injure me, and anything that will kill a human will kill me."
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"Are there a lot of humans like you? Made out of other stuff?"
It's such a weird thing to think about.
"Did an animus make you, for that matter?"
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"Probably not, since I've never heard of that term before." Animus was a strange word, and not one that Sync had ever heard before.
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"Not that I think you're weird, just that copying someone isn't exactly... normal."
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"It's not normal, no, but I get to live with it." At least here none of the others were around to compare him to. Little miracles. Sync shrugs. "It's not like I asked to be born, after all." There's a tiny bit of bitterness in his voice at that. He really does wish he hadn't been, most of the time.
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It's meant to be encouraging. And maybe a touch sardonic.
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The words do register, but Sync can't really believe them. He knows he's a failure, and will always be one. That will never change.
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She reaches out with a talon and nudges him in a friendly manner, "If nothing else, try to succeed to spite them."
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"I can't succeed at what they wanted, they had another replica who took the place of our original. The best I could do was prove that even though I'm trash, I still have the skills to be a soldier. It's what purpose I was given, when I survived what they did." Even though his tone is still kind of bitter, there's a degree of pride near the end of his words. Sync is rather proud of his abilities, of being the feared God-General he was made into. And it was enough, until now.
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"I certainly think you are, anyway."
Glory is not going to stop until she gets through to him. Probably.
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"Well, you're somewhere new. You could always change it..."
Just a suggestion, Sync.
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The question is genuine. Being who and what he is is what Sync knows. He hates it, but there's no real desire to change in him because he believes it will always be true. "I know some of it has changed with being a Scion and having to look after Gale, but aside from that, I'm still who I am."
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"You can't let them affect your whole life."
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"I doubt who I am will ever change...my last life saw that, this one is probably going to be no different in the end." He doesn't really want to change. He knows who he is. But perhaps she has a point in that some aspects of it don't apply. It's not like the Fon Master is here after all. He's just another person, rather than a replica. It doesn't change who he is, but perhaps there will be less times he's reminded of it. Sync could appreciate that. "But we'll see, I suppose."
At least he's thinking on it?
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Which is an oddly specific thing to mention, but Glory has had interesting experiences with people who prefer not to think too hard about things. She shakes her head (and then her wings, giving herself a bit of a stretch).
"I think I'm going to stretch my wings a bit. Go for a good fly."